The finest minds in video games discuss flying in games, retaining players over the course of a series, and self-lubricating anuses.
Hosted by Alex Jaffe, with Frank Cifaldi, Ash Parrish, and Brandon Sheffield. Edited by Esper Quinn, original music by Kurt Feldman.
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SHOW NOTES:
1: How do you make flight feel good? (05:48)
2: What makes a good shop theme? (10:22)
3: What are good ways games can reward you for playing the previous entry in a series? (16:48)
4: How could you “walk the room” giving a talk at a video game conference? (21:29)
5: Yeso asks, what is the soda vs. pop of video games? (30:41)
6: What’s the difference between a director and a lead designer in video games? (37:33)
7: What stats would you add to fighting game character bios? (40:14)
LIGHTNING ROUND: 21 Questions (45:51)
Recommendations and Outro (01:06:31):
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