The New Yorker and The Observer’s Simon Parkin joins the panel to cover a new angle in game genres, the legacy of Segata Sanshiro, and aesthetic crevices. Hosted by Alex Jaffe, with Tim Rogers, Brandon Sheffield, and Simon Parkin. Edited by Esper Quinn, original music by Kurt Feldman.
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SHOW NOTES:
Question 1: What’s the correlation in game design between fun and player freedom? (03:55)
Question 2: What is the most widely held bad take amongst gamers? (12:12)
Question 3: Come up with a new “Sega Does What Nintendon’t”-style slogan for the Dreamcast 2 (20:29)
Question 4, from CJ Mixy: at what point do games go from being “ripoffs” to part of a genre? (27:36)
Question 5: What is the reading the New Yorker for the cartoons of video games? (37:52)
LIGHTNING ROUND: Their Perfect Console (44:32)
Recommendations and Outro (56:31):
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