Ep. 421 - Clearing the Question Hole
Ep. 421

Ep. 421 - Clearing the Question Hole

Episode description

Frank, Ash, and Brandon spend the end of the year clearing out the Question Hole, finding brainslop, Tommy Tallarico’s new alias Sammy Salazar, and the death of Sonic the Hedgehog. Hosted by Alex Jaffe, with Frank Cifaldi, Ash Parrish, and Brandon Sheffield. Edited by Esper Quinn, original music by Kurt Feldman.

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SHOW NOTES:

1: MarkJ asks, what’s the most inappropriate time and place for a video game merchant to set up shop? (04:02)

2: Call Me By Your Name asks, which game would you play until eternity ends? (7:30)

3: David asks, what would it take to make a consistently funny game? (10:36)

4: Ryan asks, if you could be the best in the world at one video game what would it be? (12:37)

5: NVB asks, how would you bring back text adventure games? (13:56)

6: Gallander asks, do you have any game or experience that makes you reflect on how things that once were won’t ever be again, or makes you too sad? (14:58)

7: Horizontal Hold asks, what video game soundtrack is most analogous in its sound as it is to its gameplay? (16:56)

8: Billy asks, what modern non-arcade games would be improved if only available in arcades? (18:25)

9: Corey asks, what is the next phenomenon that will be predicted by a Hideo Kojima game? (19:18)

10: SvenserSblant asks, how has working in the game industry impacted your ability to enjoy games? (22:20)

11: Gaagaagiins asks, what would be the for a cool run? (23:58)

12: MDS asks, if you knew better in the past, what game or console would you have been super into? (27:20)

Online Multiplayer: Two Game Blister Pack Pairing (30:36)

13: FLCL Forever asks, If Sega had nigh-unlimited money, what could they have done to save the Saturn? (32:47)

14: Chin asks, what do you think of violence in video games? (39:31)

15: Dan Cantou asks is licensed crap inherently worse than original crap? (41:39)

16: Malcove asks, how do we make a Studio Ghibli game? (44:37)

17: Chopemon asks, what setting would you design for a Resident Evil-style one location video game? (45:52)

18: Devilsblush asks, who is your favorite developer of video games you aren’t interested in playing? (48:35)

19: TapeVulture asks, how can we describe Yuji Naka’s legacy? (49:39)

20: Dilson asks, how could loading screens be made better? (52:43)

21: Eric Hamilton Schneider asks, if you discovered a door into a video game world, what would would you be most happy is real? (54:17)

22: Garrett asks, how can or should pinball continue its evolution? (57:23)

23: BreadyToDie asks, which games do time travel the best? (01:00:01)

24: Katon asks, do you think Terry Basio could make a Donkey Konga game work? (01:02:06)

25: Spencer asks, do a majority of game players have an unhealthy relationship with games? (01:03:08)

Recommendations and Outro (01:04:24):

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